
02 / CRAFT AND MATERIALS
Material that moves with the body
From one thread to one point of contact. Touch structure and colour considered together
LOLOLOOP / CRAFT NOTESMaterial before expression
Before it is seen it is confirmed by hand
Touch width weight colour and edge treatment. Return to real use before any choice remains
- 01Thread tension
- 02Webbing texture
- 03Edge transition
- 04Hardware restraint





Colour atelier
Colour must first land on real material
Start with thread then return to webbing mesh binding and hardware. So every combination can stand up to touch
- 01ThreadSet tone and touch
- 02WebbingBring colour into real texture
- 03MeshSet a relationship between lightness and air
- 04Binding and hardwareTune the detail at every edge
- 05Complete pieceBring each part into one rhythm
Material archive
Every detail has a place it begins

Let each colour first land on paper

Confirm colour on a physical grid sample

Return to a physical sample for openings and coverage




Breathable grid
Openings are not decoration They organise points of contact
The grid considers coverage open space load and edge together. Giving close-to-body areas a lighter feeling
Use observations
Design does not stop in the atelier It returns to shared life
Observations of touch fit and movement. Return to the next material choice


Finishing atelier
Some refinement only happens by hand
Stitches move along the curve of a material. Making every point of contact feel more natural
Material selection and supply chain standards
Make the source clear Keep the promise with the material
These references inform material selection and supply chain context. Applicable materials vary by project and production batch
Certification and material references
Upstream material and thread references
Start a conversation



